Monster Hunter World PC volume rendering quality graphics setting got a HUGE attention since the beta tests, because volume rendering affects FPS rate so badly. Even my fairly good Skorpion Gaming PC could do only about 45 FPS at 2560×1440 resolution when volume rendering quality is set to Highest.
If you were too wondering what exactly MHW PC volume rendering quality setting does, let me show you how MHW PC Gameplay looks when volume rendering setting changed to OFF, Low, Mid, High, Highest and Variable.
This is the Episode #2 of “PC Game Graphics Comparison” series at GamesTunnel..
So the volume rendering quality setting is the one adding that white fog like thing. To be honest, I love how the gameplay looks when this setting is turned off. What preset value you’re going to use? and WHY? Comment it below.
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